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About Me

 

Hi there,

My name is Andrew, and for many years I've been an enthusiastic PC and console games player. However, for a while now I've found that no matter how good the latest games may actually be, or how fantastic they look, they fail to grab my attention for more than a short space of time.

So, I decided to take the plunge and do something that I hadn't done since the days of owning a Sinclair ZX Spectrum, that is, write a game of my own. After all, how hard could it be?

I researched into what was easily available, best supported, and simplest to use, and decided to use C++ as my programming language and Allegro as my graphics engine.

So far, so good. Now for an idea. Hmm.....

And thats where I got stuck.

Eventually I decided that maybe as a beginner I should start with something simple, and what could be simpler than Space Invaders, right?

Wrong!

If I knew then what I was letting myself in for, I doubt I'd have ever started. However, now that my first game is complete(ish), and a long learning process just begun, I'm hooked.

Writing a game is a completely exasperating experience, but one that is far more rewarding than I could have imagined. Even if the game is a flop, and played my no-one other than myself, I've had fun for the first time in a long time at the keyboard of a PC.

I'm now working on my second game, again something simple, but hopefully with a bit more depth to it than Space Invaders. Time will tell as they say......

 

Andrew.